NO REGRETS · RECRUITMENT PRODUCT MANAGER, DESIGN SOFTWARE
No Regrets is recruiting a mid\-level Product Manager to own thedesign software used across its UK studio network. A hands\-on, ownership\-oriented role based on\-site in Bristol, full\-time.
Team Product \& Technology
Reports to Digital Operations / Founder
Location Bristol · On\-site
Seniority Mid\-level · 3–6 years
Employment Full\-time
Target start Within 4 weeks of kick\-off
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ABOUT THE ROLE
No Regrets is one of the UK's largest tattoo studio groups, operating where creative craft meets modern business. We bring together world\-class artists with a growing portfolio of technology, training, and brand products. Alongside No Regrets Academy, our professional training programme, we are developing proprietary design software built to serve our studios. This role sits at the heart of that product effort.
We are looking for a mid\-level Product Manager to take ownership of the design software: a tool built for our studio network that may widen its reach over time. You will work closely with engineering to ship improvements to a live product while staying close to what users actually need.
You will define what gets built, why, and in what order, acting as the connective tissue between user insight, business goals, and technical delivery. Quality and rigour matter here: testing and QA are core to how the team operates.
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WHAT YOU'LL OWN
Five areas of ownership, from roadmap to release.
1\. OWN THE ROADMAP
Maintain and prioritise a clear, evidence\-based roadmap aligned to business goals. Translate strategy into executable plans with the founder and digital ops, and communicate trade\-offs clearly.
2\. DRIVE USER DISCOVERY
Build direct relationships with users to understand their workflow and pain points. Run regular discovery: interviews, usability sessions, feedback loops, synthesised into clear requirements.
3\. OWN QUALITY AND TESTING
Champion a rigorous QA process: acceptance criteria, coordinated testing, nothing ships broken. Take personal accountability for what goes out the door.
4\. WORK WITH ENGINEERING
Write clear specs and user stories that set engineering up to build the right thing. Run the sprint cycle alongside the studio and engineering team, and flag risks early.
5\. MEASURE AND ITERATE
Define success metrics for each initiative. Analyse usage and feedback after launch to inform the next iteration, building a culture of shipping and learning.
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WHO WE'RE LOOKING FOR
ESSENTIAL
\- 3–6 years in product management, including ownership of a live software product.
\- Proven ability to run discovery, write specs, and ship iteratively with an engineering team.
\- Based in Bristol, or able to relocate, and happy working on\-site with the team.
\- Strong communication: explains complex product decisions clearly, in writing and in person.
\- Self\-directed and comfortable with ambiguity: builds structure where there is none.
HIGHLY DESIRABLE
\- Experience with design tools, creative software, on products for creative professionals.
\- Familiarity with AI\-powered or generative product features, as a PM or technically.
\- Background in QA processes or test\-driven product development.
\- Experience in a small team or startup, where you have worn multiple hats.
WHY THIS ROLE
\- Full ownership of a product used daily by a passionate creative community.
\- A small, senior team. No politics, no layers, just good work.
\- A seat in the Bristol studio, close to the craft and the team.
\- Direct access to real users across the UK studio network.
HOW TO APPLY
Send a short cover note and your CV or portfolio. We are most
interested in how you think, so include something you have worked on in the past.
Pay: £55,000\.00\-£65,000\.00 per year
Work Location: In person
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