Lead Rigger
jobgether
Romania
Tempo pieno
Altri 190 lavori a Romania.
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Accountabilities
- Lead the development, maintenance, and continuous improvement of the character rigging pipeline, ensuring high technical and artistic standards.
- Oversee rigging, deformation systems, simulations, and technical quality for characters, creatures, and weapons.
- Mentor and support riggers and Character Technical Artists, fostering professional growth and team excellence.
- Establish best practices and technical workflows in collaboration with Animation, Art, and Production teams.
- Design and develop tools, automation solutions, and pipeline enhancements that improve productivity and content quality.
- Implement and optimize procedural animation, secondary motion, physics, and Control Rig systems within Unreal Engine.
- Provide technical guidance and problem-solving support to animation and art teams throughout production.
- Collaborate with external partners and outsourcing teams to ensure consistent rigging standards and efficient workflows.
- Balance visual fidelity with performance optimization across multiple target platforms.
Requirements
- Minimum of 5 years of experience in the video game industry, including participation in at least two shipped game titles.
- Experience working on at least one released Unreal Engine project as a Rigger, Technical Animator, or Technical Artist.
- Proven leadership experience managing, mentoring, or guiding rigging and character technical art teams.
- Expert-level proficiency in Autodesk Maya, with experience using rigging frameworks such as mGear considered an advantage.
- Strong background in pipeline architecture, tools development, and workflow optimization for character production.
- Advanced scripting skills using Python or similar languages for developing tools and automation solutions.
- Deep knowledge of Unreal Engine animation systems, including Control Rig, Physics, Cloth, Anim Dynamics, and Rigid Body simulations.
- Strong understanding of character deformation, procedural animation, and secondary motion techniques.
- Excellent communication, collaboration, and problem-solving skills.
- Passion for character technology, innovation, and continuous improvement within game development pipelines.
Benefits
- Fully remote work environment with the flexibility to work from almost anywhere in the world.
- Generous paid time off allowance to support work-life balance.
- Dedicated studio-wide Summer and Winter shutdown periods in addition to regular PTO.
- Private medical and dental healthcare coverage.
- Private mental health support program.
- Annual health and wellbeing allowance.
- Discretionary studio performance bonus.
- High-end technology and equipment provided for your home office setup.
- Additional regional benefits depending on your location.
- Opportunity to contribute to a large-scale, highly ambitious game project alongside experienced industry professionals.
- Collaborative, autonomous, and player-focused culture that values creativity, transparency, and continuous growth.
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